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Sony is reportedly engaged on a PlayStation 5 Professional mannequin that will effectively embody a much more highly effective GPU that’s as much as thrice quicker than the present PS5 fashions. YouTuber Moore’s Law is Dead claims to have gotten entry to a technical overview doc for the PS5 Professional, codenamed Trinity, and now Tom Henderson at Insider Gaming studies that the leaked specs are correct and the console is presently set to launch through the vacation 2024 interval.
Screenshots from the technical doc embody a point out of 67 teraflops of 16-bit floating level calculations, which works out to round 33.5 teraflops of single-precision compute. That reportedly works out to a forty five % rendering efficiency enchancment over the PS5. The present PS5 is a ten.28-teraflop console, so tripling that will be a big efficiency improve on the GPU aspect alone. The PS5 Professional could provide as much as 3x the ray tracing efficiency as effectively (“x4 in some instances”), Henderson studies.
The paperwork, which had been reportedly posted to Sony’s personal developer portal, additionally point out PlayStation Spectral Tremendous Decision (PSSR). That is rumored to make use of PlayStation machine studying for picture upscaling that’s much like Nvidia’s DLSS or AMD’s FSR. This will effectively embody upscaling to 8K resolutions in future variations and can assist enhance ray tracing efficiency on this rumored PS5 Professional {hardware}.
Whereas Moore’s Regulation is Lifeless hasn’t at all times been probably the most dependable supply for console leaks, Henderson’s reporting means that Sony’s personal first-party studios have been testing PS5 Professional devkits since September, with third events getting entry in January. Henderson previously reported final yr {that a} PS5 Professional was being deliberate with a goal launch date of November 2024. It feels like Sony could be heading in the right direction to hit that formidable timeframe.