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Souls collection dataminer Sekiro Dubi lately discovered evidence of an alternate starting location in Elden Ring. After your “alleged to lose” combat with a Grafted Scion within the Chapel of Anticipation, you’ll have washed ashore on a seaside in Limgrave as a substitute of waking up underground.
It is a beginning sequence FromSoft has delighted in over time: hand around in a cool space, get stomped by a boss, return to stated boss and funky space after 15+ hours of gameplay. After the Grafted Scion teaches you a lesson in humility (otherwise you beat it like a professional and die anyway), Elden Ring sees you waking up in its tutorial dungeon, the Stranded Graveyard.
It’s kind of of a non sequitur, dying on a cliffside island and waking up in an inland cave. I discovered it paying homage to Darkish Souls 2’s infamous Earthen Peak elevator, and chalked it up as one other instance of that game’s influence on Elden Ring.
Sekiro Dubi, nonetheless, discovered this alternate beginning location that is much less surreal. There is a mismatch of ID between the cutscene of Melina and Torrent first discovering your character, and the realm it performs out in, which led the dataminer to find the change. At one level in improvement, you have been truly alleged to get up on the western shore of Limgrave close to the Seaside Ruins and to the southeast of the Stranded Graveyard. A close-by cave entrance would function a again manner into the tutorial dungeon.
Now, the beachside wakeup makes extra logical sense: you fall from the Chapel of Anticipation’s cliffs into the ocean and your physique washes up on the shore, however it’s undoubtedly obvious to me why FromSoft modified it. Gamers already had sufficient bother realizing there even was a tutorial sequence within the Stranded Graveyard, and that was a closed-in, forking path. Beginning individuals off proper within the open world would have had much more first timers scratching their heads.
Moreover, ruikfarimus within the video feedback factors out how efficient and iconic a second it’s to emerge from the Stranded Graveyard onto the First Step and see Limgrave stretch out earlier than you—that “wow” issue would have been diluted if gamers may simply instantly run off in the other way. Apart from, FromSoft’s complete factor is being surreal and ineffable. When one thing would not make logical sense, you simply gotta roll with it. Although, that’s the angle that led us all to consider {that a} handful of borked questlines at Elden Ring’s launch were all working as intended.