Temtem drops monetization as developer confirms that no new content is coming after the next update

Temtem drops monetization as developer confirms that no new content is coming after the next update

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Every week after sparking a sometimes acrimonious debate over whether or not or not its sport is de facto an MMO, Temtem developer Crema has introduced that no new islands, Tems, or passes will probably be launched for the sport following the upcoming 1.7 replace, and that each one microtransactions within the sport are being eliminated.

Temtem was delivered to life by a 2018 Kickstarter marketing campaign that raised almost $574,000, far past its preliminary $70,000 purpose. Crema described it in that marketing campaign as a “massively multiplayer creature accumulating journey,” though it clarified in an FAQ that its imaginative and prescient for the sport “is rather a lot smaller” that typical MMOs. Even so, using the time period set expectations amongst some gamers for its long-term future—expectations that lots of them really feel have not been met.

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