Final Fantasy 7 Rebirth Patch to Improve Performance Mode Graphics

Final Fantasy 7 Rebirth Patch to Improve Performance Mode Graphics

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Sq. Enix will launch a patch for Final Fantasy 7 Rebirth to enhance the graphics of its Efficiency Mode.

Talking to One More Game, Rebirth director Naoki Hamaguchi stated one of many primary items of participant suggestions Sq. Enix has acquired thus far is relating to the graphics in Efficiency Mode, which prioritises a constant frame-rate.

“We’ve acquired lots of suggestions on whether or not the graphics within the efficiency mode can be improved or not,” Hamaguchi stated. “We hear you, and we’re at the moment engaged on an replace patch to enhance that side. I don’t assume the discharge date could be distant from now.”

One a part of this patch will focus notably on the lighting on character faces in sure elements of Rebirth, he added. “Now we have heard from gamers that in sure conditions, the facial lighting makes some character shadows look very scary. In order that’s one a part of the replace that we’re engaged on.”

This is not the primary time graphical complaints have arisen round Rebirth regardless of it launching only a few days in the past on February 29, because the demo launched by Sq. Enix earlier in February additionally raised issues. The developer made “minor graphical fixes” and other adjustments which had been additionally utilized to the complete recreation, after the likes of IGN’s own performance review stated Efficiency Mode comes with a “drastic readability and element discount”.

In our 9/10 review of Final Fantasy 7 Rebirth, IGN stated: “Ultimate Fantasy 7 Rebirth impressively builds off of what Remake set in movement, each as a best-in-class action-RPG stuffed with thrilling challenges and an awe-inspiring recreation of a world that has meant a lot to so many for thus lengthy.”

These taking part in can try IGN’s extensive guide on the Final Fantasy 7 Rebirth, and see how long it takes to beat, our PlayStation 5 performance review, and the way Square Enix caused havoc by mislabelling its discs in Japan.

Ryan Dinsdale is an IGN freelance reporter. He’ll discuss The Witcher all day.

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