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The newest replace for Avenue Fighter 6 that added Ed as a DLC fighter additionally utilized some balance adjustments to some characters. Of those who have been tweaked, JP, Luke, and Ken obtained some notable nerfs to their kits.
For Ken, utilizing a ahead throw towards a cornered opponent will apply some further distance between the 2 fighters. As such, Ken’s throw loop sequence has develop into extra strict, but it surely’s nonetheless doable to strain opponents with a variation of it.
Kusanagi, the competitor that completed at ninth place at Capcom Cup X, lately shared some fascinating tech in Avenue Fighter 6 that’s based mostly across the newest replace’s nerf for Ken. Because it seems, gamers might be able to flip this nerf right into a buff of types.
After performing a ahead throw, Ken can throw an Overdrive fireball on the opponent. As a result of quantity of distance set between the 2, an Overdrive fireball will depart Ken at +7 on block.
Ought to the projectile hit, Ken will even have sufficient body benefit to hyperlink into his standing heavy punch which might then lead right into a collection of Drive Rushes. Utilizing a Vital Artwork on the finish of the combo, it is doable for Ken to deal upwards of 5,936 factors of injury, or about 60% of a well being bar towards most characters.
Examine all of it out under:
Additionally discovered it fascinating that the change to the space post-throw leaves him at simply the good distance for a free Meaty OD Hadouken (+7 OB)
And if individuals be attempting to leap or do one thing apart from Reversal/Parry, they gon’ die lol
+7 additionally means he will get a free 5HP #SF6_Ken pic.twitter.com/zgXkuSWYJu
— KUSANAGI @ CoreValuesOnly (@KusanagiFGC) March 2, 2024